Program Experience
-Adobe Photoshop
-Adobe Illustrator
-Maya
-3D Studio Max
-Unreal Engine

Production Skills
-Normal Mapping
-Working with low poly engines
-Unwrapping models for textures
-Texturing models

Education
Graduation December 2006
The Art Institute of California-San Diego
Bachelors of Science, Game Art and Design
-Served as an Ambassador

Creative Experience
April 2006 - Present
The Art Institute of California-San Diego
-Designed, modeled, textured, and lit 3D architectural and
natural gameplay environments.
-Collaborated with team members to design visually stunning,
atmospheric environments.
-Produced a weekly report listing achievements and objectives
-Worked within a strict schedule meeting deadlines, and providing
high quality artwork to meet expectations.

Sojourn Development
June 2002 - October 2004
Intern
-Created environmental concept art for a MMORGP
-Designed 2D concept art for architectural elements used within game faction
and race being constructed for MMORPG based on a planet sized player map.


Employment
Febuary 2006-present
IKEA
San Diego, CA

Sam Goody
Febuary 2004-Febuary 2006
El Cajon, CA
-Part Time Supervisor

Sojourn Development, LCC
June 2002-October 2004
Santee, CA
-Intern

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